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Oleg Smirnov

I’m a senior principal researcher at Microsoft Gaming and King studio, where I focus on behavior modeling and alignment of AI agents with human players. My broader research interests include geometric methods (particularly deep learning in non-Euclidean domains and Riemannian optimization), uncertainty quantification, and Bayesian learning approaches.

Prior to joining Microsoft, I was a senior applied scientist at Amazon and a member of technical staff at Spotify. My background is in Applied Mathematics from Kyiv Polytechnic Institute, where I was advised by Pavlo Maslyanko.

Outside of research, I enjoy applying gradient ascent in geographic settings—also known as alpinism.

[Email] [Google Scholar] [OpenReview] [Github]

Recent publications

Projects

TensorFlow RiemOpt:
A library for manifold-constrained optimization in TensorFlow

Mountaineering (outdated)

Mt. Rainier and Mt. Hood, 2022
Ushba, 2012
Mt. Whitney, 2011
Eiger, 2010
Matterhorn, 2009

Teaching (outdated)